Import files from computer via code

Godot Version

Newest version? I believe 4.2?

Question

Hi I’m pretty new to godot, but I’m wondering how I can allow the user to access files on their computer through programming.

What exactly do you mean by code? Theres a FileDialog-Node that lets you select files and directories from your filesystem

1 Like

Sorry, I just meant any way to import files when the program is run, not before it is run.

So the filedialog node just uses the files on the project right? I want something similar to that but instead uses the user’s computer files.

FileDialog uses the computers files. You have to set “Access” to “FileSystem”

Awesome, thank you!