Godot Version
4.x
When I import blend files (with matching version of blender) they appear grey and without their animations, but obj files for example import fine.
4.x
When I import blend files (with matching version of blender) they appear grey and without their animations, but obj files for example import fine.
Try exporting from Blender as .glb.
I tried that, when I open the blend file it …also has no texture. Tried the 4 viewing modes in Blender, still grey, but checked and it said the png was attached. Maybe I’m just bad at using blender as I’m new to it. Not sure.
(using this specifically, but others I got had the same issues Chicken | OpenGameArt.org)
This is probably because this model was made a while ago with a now outdated version of Blender. You can still make it work, though (with some extra steps):
Instead of loading the file directly, Append it to your current scene in Blender (File → Append)
Depending on what you want to do with the model, all the extra objects in the scene, like the lamps and cameras can be removed.
Now export the scene to Godot and it should work fine:
Hope this helps
It works fine with a recent Blender (2.76).
You can:
Blender 4.5.3