Input Prompts - Automatically display icons for keyboards or controllers

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Godot Input Prompts

godot-input-prompts-demo

The goal of the Input Prompts plugin is to provide nodes that look and feel as much like native Godot features as possible.

Features

  • ActionPrompt nodes that display prompts based on the InputMap and an icon preference. When set to “Automatic”, the prompts update to match the input device.
  • JoypadButtonPrompt nodes that display prompts corresponding to a button index.
  • JoypadMotionPrompt nodes that display prompts corresponding to an axis and an axis value.
  • KeyPrompt nodes that display prompts corresponding to a key scancode.
  • MouseButtonPrompt nodes that display prompts corresponding to a button index.
  • Default keyboard, mouse, Nintendo, Sony and Xbox icons (by Kenney).
  • Configurable icons: override icon textures by providing custom Texture2D resources in the Project Settings.

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