Instantiated cubes are in my scene but invisible

You can do that in the Game window. See here I changed from “Input” to “2D” in the settings up top and then clicked AnimatedSprite2D in the game window - it highlighted the node and it shows me this node in the Remote scene view and the Inspector.

I have to admit it’s not as intuitive as in Unity, which you’re probably coming from, but it works alright. Just takes getting used to.

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