Godot Version
Godot v4.
Question
Now I’m trying to find a way to interact with this cart. But I don’t know how to pull it and fix the pulling arm to the character’s hand
I mean I want to do it like the following picture
I have searched many videos on how to make a car but it is just a normal driving car but now I want to make it with a trailer. But I also had a basic understanding and was able to make a car using RigidBody
Is there any way to:
Fix the vehicle’s handle to the player’s hand
Let the player pull the cart
Is there any way? Thank you
Have you tried putting a pinjoint on the handle and setting it’s node_b path to the player when equipping?
1 Like
I think it is not working
also node_b is not working
pin joint requires paths
pin_joint_2d.noda_a = player.get_path()
Make sure to paste code between three ticks
```
type or paste code here
```
1 Like
So what it mean ??
Invalid set index 'noda_a' (on base: 'PinJoint2D') with value of type 'NodePath'.
This is my code
@export var player : CharacterBody2D
pin_joint_2d.noda_a = player.get_path()
1 Like
noda_a
doesn’t exist. I mistyped, should be node_a
. Thank you for pasting your code.
Omg this is working! Thank you very much :3
1 Like
system
Closed
August 24, 2024, 12:48am
8
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