Internationalization

Godot Version

4.4 / 4.5 / 4.6

Question

Hi, ive just been working on text elements in my game and i am wondering about translating the text into different languages - is there a build setting that can translate and override all the strings ?

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That is a lot of work. I suppose i could put all the text into indexed string tables then simply switch string tables using the project setting.

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