Is it possible to disable/change the fade-out/transparency of other tilemap layers in the editor?

Godot Version

v4.7.2.stable.flathub [ed1daf0bf]

Question

As per title, I’ know it’s helpful to see on which layer you are if the not-active layers are kind of dimmed-out but for me this effect is just too much. I have one layer for ground and another for objects (bushes etc) and when I’m trying to place bushes the ground / paths hardly visible at all, so it’s a lot of guesswork.

When it’s the bushes that are disabled it works okay

But here I can’t hardly make out where I wanna place things:

Thanks in advance! :kissing_cat:

Yes I believe it’s this option in the bottom TileMap dock

That’s it! That was easy (if you know where to look), thanks a lot!