Godot Version
4.3.stable
Question
Hi,
I’m trying to make an NPC that reacts when it “hears” the player. I want that NPC to have a sort of “AudioListener3D” that is just reacting (i.e calling a method/emitting a signal) when it hears some sound.
I wanted to ask if such thing exists in GoDot or if it doesn’t: Can this be made or are there some limitation that I’m not aware of?
Thank you and best regards
Ben