Is it possible to y-sort tilemap scene collection tiles?

Y-Sorting seems to work for me with TileMapLayer Scene Collections. My map scene tree looks something like this:

  • Map
    • Camera2D
    • Objects (Node2D with Y-Sort enabled)
      • TileMapLayer (with Y-Sort enabled)
      • Other Nodes

When the game is run, the scene collection tiles get spawned as children of the TileMapLayer with random fun Godot names (@Node2D@37). I didn’t do thorough testing though.

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