Applying shader to entire tilemap
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5
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262
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July 10, 2025
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help lots of annoying errors
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1
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14
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July 10, 2025
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My First Game - 2D Crime City Game.
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8
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183
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July 9, 2025
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Dual-Grid Tile System Implementation
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1
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37
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July 9, 2025
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adaptive, physics-based tilemap blocks
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5
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23
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July 9, 2025
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Tilemap Animation Not Pausing When Game Is Paused
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12
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786
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July 6, 2025
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Random tile issue with TileMapLayer and Terrain auto-tiling
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0
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10
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July 7, 2025
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Proper Y-sorting for characters vs multi-tile walls (TileMapLayer + Node2D overlap issues)
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4
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42
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July 6, 2025
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32x32 spritesheet takes 9 grid cells instead of 4
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2
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34
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July 6, 2025
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Tilemap tile detect collision with another tilemap tile
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0
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9
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July 6, 2025
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Trouble drawing slope / curve collision shapes in tileset
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2
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26
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July 5, 2025
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Interracting terrains between TileMapLayers
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4
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25
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July 4, 2025
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My mobs are acting weird
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6
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52
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July 2, 2025
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unexpected get_cell_tile_data() behaviour
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11
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29
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July 2, 2025
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The plugins don't appear in the project settings.
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1
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19
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July 1, 2025
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Catlike Coding's True Top-Down 2D Tutorial Series
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11
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2150
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June 28, 2025
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How do I make this 2D grid movement script work properly?
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0
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34
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June 27, 2025
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Trying to rotate my tiles, but it's not working smoothly
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4
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33
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June 26, 2025
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How to make objects follow a tilemap
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1
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15
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June 25, 2025
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Tilemap doesn't update for freed objects
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2
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13
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June 25, 2025
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Tilemap misalignment by one pixel?
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1
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28
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June 25, 2025
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Trying to place cells on a TileMapLayer, but nothing is happening
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5
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29
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June 23, 2025
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Can't get Concave polygon to interact with tilemaplayer
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1
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24
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June 19, 2025
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How should I configure collisions with specific TileMapLayer tiles?
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0
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15
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June 17, 2025
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The tiles don't seme to render correctly for some reason
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0
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20
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June 15, 2025
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Player collision being offset by one tile on TileMap
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2
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32
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June 13, 2025
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...what is the Auto -Tiler doing?
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4
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28
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July 9, 2025
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How to make objects highlight when the mouse moves over them on the tilemaplayer
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7
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97
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June 7, 2025
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How to Handle Large Amounts of Unique Tiles with Tilemap?
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2
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33
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June 2, 2025
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scale tiles in tilemap during runtime
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1
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17
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June 2, 2025
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