Godot Version
Godot 4.6.1
Question
right not im just copy and pasting collision shapes in a static body 2d, and I was wondering if theres an easier and faster way of doing
Godot 4.6.1
right not im just copy and pasting collision shapes in a static body 2d, and I was wondering if theres an easier and faster way of doing
It’s not exactly clear what you mean.
Are you creating a single giant wall (single static body) that has plenty of collision shapes as children?
What are you trying to achieve?