Godot Version
4
im trying to make a combat system and i need to check what is colliding with a Area2D, (Area entered Wont work).
4
im trying to make a combat system and i need to check what is colliding with a Area2D, (Area entered Wont work).
Have you tried the body_entered signal? Maybe the get_overlapping_bodies()
method?
i figured it out a hour ago i dont know how to close the post.
but thanks anyway!
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