Is there a Unity Animation Rigging equivalent for godot?

Godot Version

godot 4.4

Question

Hello all,

I worked with Animation Rigging in Unity and it’s a great add-on to modify ready-made skeletal animations in the editor. Is there something similar to this in Godot?

As far as I know, no, and you should be doing this outside of godot anyway with software that is specifically made for this.

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