Godot Version
4.7.1
Question
I find it confusing how a negative Y is higher than a positive one, can I make it the other way around?
You can change it in the project settings but i think it would be better to just get used to it as you will otherwise add more confusion in the future when looking up stuff in documentation, tutorials, forums etc. Like “ok he inverted the vector in this function. Do i need to invert the vector as well or should i skip it because of my project settings?”.