Is there an update on exporting c# projects to Web

Godot Version

v4.6-dev4-mono_linux

Question

Since this post in May 2025 Live from GodotCon Boston: Web .NET prototype – Godot Engine

Is there any update ? I really would like to use a C# library in my web project.

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They are working on it now in 4.6 AFAIK. Just keep tracking the progress of 4.6.

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Got my fingers crossed it’ll be soon. My guess is they’re waiting for .net 10 which comes out next month.

I don’t think this is a 4.6 thing. Currently the focus I believe is on csharp gdextension and after that the web export so I wouldn’t expect anything until 4.7 or more likely 4.8?

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I was basing my information on what Emi said in the weekly live streams about the progress. There hasn’t been one in a few weeks though. Perhaps you have more updated information that they pulled this out of 4.6? I guess since they’re in feature freeze, you may be correct.

From what I remember (unless there was some other vid I missed) he talked about the C# gdextension build which might (or might not) be available to test on a side (not as part of 4.6).

Web isn’t coming in 4.6 fo sure at this point. There’s also some discussion in the PR that maybe the web export could work differently now with the libgodot implemented (part of 4.6).

I have no idea, last time I heard from c# dev they mentioned the web is not on a side until the c# rework is done, but if there’s something else then no problem with it :slight_smile: