Is there any way to copy the shapes used in a tilemaplayer terrain?

Godot Version

4.7

Question

Hey! I am working on a tileset, and a lot of my different tile types use the same shapes, as I use a template I made to create the pixel art. The terrain shape is below, and im wondering if there’s any easy way to copy it quickly? It’s very time consuming, and I’d like to be able to streamline the process.