Godot Version
3.5.1
Question
I want to make the main game window be rounded when not in fullscreen. Is this possible?
Thank you!
3.5.1
I want to make the main game window be rounded when not in fullscreen. Is this possible?
Thank you!
make it borderless, make the window transparent, create styleboxflat with rounded rectangle with full rect or use NinePatchRect node with custom texture
Modern operating systems like Windows 11 and macOS tend to apply rounded corners on all windows when not fullscreen, so you don’t necessarily need to do that yourself.
Thank you! The NinePatchRect method worked for me.
For anyone new, this is how you make the window transparent:
project>project settings>per pixel transparency> allowed
project>project settings>per pixel transparency> enabled
Thank you for your reply, I am on linux though so not everything is rounded for me.
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