Issue with after installing plugins i get error and i can't use them in Linux

Godot Version

Godot 4.3

Question

The obvious question. Do the x64 Linux .so library files, stated by path in the error, exist?

If they exist:
Do the files have the right permissions?

" /home/ebinezer/Godot_project/tst/new-game-project/orchestrator "

This seems to be the path for the addon, they don’t seem similar but they do exist

As for permission I’m still checking, i just started using Linux and im not familiar with lots of processes, I hope someone can help me through this

ls -al
Will give you a break down of files in the current directory. There will be a set of octals that will represent the file permissions.

I know you say they exist here:
/home/ebinezer/Godot_project/tst/new-game-project/orchestrator

But the error says its looking here:
/home/ebinezer/Godot_project/tst/new-game-project/addons/orchestrator

Just want to make sure that wasn’t a typo.

What does:
ls -al /home/ebinezer/Godot_project/tst/new-game-project/addons/orchestrator

Show you?

I’m more interested in the addon.

Oh! I think the i see the issue.

Orchestrator is not in the right folder. It should be under addons and there is no addons folder.

I think the plugin was installed wrong.

Should i create a addon folder and move them inside

Maybe yes

I think if you do

mkdir addons
mv ./orchestrator ./addons/

Should fix the issue.

But Godot might complain so i would just uninstall the plugin and reinstall it making sure it is installed under addons.

Let me try
reinsatlling the addon first

It seems like downloading the addon through assetlib is not for me, I had to manually download and move them to the project

I was playing around with it, and Godot has a default option of ignore asset root which removes the addons path from the orchestra plugin install options.


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