Issue with black screen after export

Godot Version

4.6.1

Question

I’m trying to export my project. It all runs good in the editor, but when exporting (to Linux in this case) the splash screen will display fine and then the main menu will show nothing but a black screen. I do hear the sound effects that ought to be playing, but it seems to not be receiving any input.

Any ideas about what may be causing this and how to fix it? Thanks

UPDATE:

I made some headway in getting the scene to display by removing particular nodes, but never figured out the specific issue that caused it or got the whole thing working properly in export. In the end I just rebuilt the scene and everything worked fine. Very odd.