Godot Version
Godot-4
Question
i cant figure out why im getting the:
'E 0:00:05:0689 emit_signalp: Error calling from signal ‘body_entered’ to callable: ‘RigidBody2D(FinishLine.cs)::_finish_line_crossed’: Method not found.
<C++ Source> core/object/object.cpp:1200 @ emit_signalp()
’ issue.
this is my code:
'using Godot;
using System;
public partial class FinishLine : RigidBody2D
{
public static bool FinishLineCrossed = false;
public void _finish_line_crossed()
{
GD.Print("Yes");
}
}’
and this is the signal:
everything seems correct to me, i have never had this issue before.