Issue with creating mesh

Godot Version

4.2.1

Question

Disclaimer: I am VERY new to godot and coding in general, I’ve tried to problem solve and use the documentation to help but I just can’t seem to figure this out. I am trying to create a 2D fighting game, I’ve just completed character movement and am now trying to figure out the attack cycles of my character. the problem is, when I try to create a new collision shape for the punch, it doesnt seem to work.

thanks in advance for the help :slight_smile:

Setting a scale of zero will make anything invisible as it is compressed down to a single point.

2 Likes

oh my goodness I didn’t notice that thank you, unfortunately this still doesn’t change the issue, but its definitely a part of the solution. thank you :slight_smile: