Hello everyone,
I’ve just joined the forum and I’d like to introduce the project I’m currently working on.
Italia 1915–1918 is a strategy / management game set during World War I, focused on a side of warfare that is rarely explored in games: military logistics.
Instead of commanding troops directly on the battlefield, the player manages the rear lines:
supply camps, transportation, buildings, resources, morale, and strategic decisions that directly affect the frontline.
The project is being developed as a solo dev using Godot Engine, and I personally handle:
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programming
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3D art
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UI / HUD
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game design
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art direction
Main Features
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Historical setting: Italy, Alpine front and rear areas (1915–1918)
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Resource management (food, materials, ammunition, manpower, morale)
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Logistics camps with historically inspired buildings
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Military-style, clean and functional UI
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Event system, special characters, and multilingual localization
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Strategic camera inspired by classic RTS games, with a strong management focus
The game is still work in progress, but the core systems are already functional.
I’m currently iterating heavily on UI, gameplay flow, and balancing.
Below are some current in-game screenshots ![]()
Feedback, questions, and suggestions (including critical ones) are very welcome.
I’ll be sharing more development updates in the coming months.
Thanks, and happy developing!
— Davide








