Godot Version
4.2.1
Question
So, i tried to use a Tilemap as the ground of my level, but i keep sliding of to the right side of the platform. Some Help please?
4.2.1
So, i tried to use a Tilemap as the ground of my level, but i keep sliding of to the right side of the platform. Some Help please?
Really need some more information here. Screenshots of how your tilemap is setup, how is your movement implemented etc. Initial guess is you are not slowing your movement.
i fixed it. i accidentally have setup something in the tilemap so i change the x pos by 100
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