I am at the step where u finish coding the bullet. Everything thus far works as intended; ship flys around, animations work for left and right, etc. the issue im having is that when I shoot, the bullet spawns in front of the shit as intended but it just stays static where it spawned and never despawns. I can fire as many times as I want on any location on the screen, but the bullets just stay in the spot where I fired. I’m not looking for direct answers but if anyone can point me in the direction I’d be appreciative please don’t think your knowledge isn’t appreciated but I feel I can learn better if I’m pointed in the right direction rather than being told the exact answe
Check the bullets’ _process() function. That’s responsible for movement. Make sure it’s spelled with an underscore.
Posting your code will make it easier to debug it for you.
Ok cool, I’ll check that and get back with y’all. I’m new to this type of forum, so do I need to just literally copy and paste the code? I kno that sounds like a stupid question but I wanna b sure that I’m following the correct format for the forum
Holy shit, a single underscore that I looked over about a zillion times thank y’all so much, this was driving me crazy.
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