Godot Version
4.3
Question
If I place a PointLight2d in add mode ( with a gradient texture ) into a scene, the light has no effect on the ‘clear background’ of the editor. This makes it so I can’t see the effect of the light unless I place something ‘behind’ it.
Is there a way to see the effect of a light on the editor clear background so that I don’t have to always create and remove some background elements from my scene?