4.2.1 stable mono
I have entered a large villa house in my scene, which is about 0.5GB size, and it takes 5-7 minutes for saving the scene(level design). I didn’t have this problem before in Unreal Engine. Is there a solution to fix this problem? It is very annoying! (Of course, I know that the time will decrease by upgrading the CPU, but is there another way?)
my system details:
CPU: core i3 9100
Storage: NVME 960GB m.2
RAM: 32GB DDR4
You probably are saving big resources like textures or meshes in the
tscn file itself which is a text format file and is bad saving binary data.
You can try saving those resources in disk. You can also try to save the scene as a
scn file which is a binary format file and won’t have much issues saving binary data…
Thank you very much, when I saved the scene with “scn” extension, 5 minutes was reduced to 20 seconds
This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.