Looking for a developer for a project for EXPO2025

It’s a bit of weird topic, as we are looking for a developer to help out with a project, which is at the moment not using Godot, but it could. It is a paid job with a collaboration contract with our University.

Within our European Project RePAIR (https://www.repairproject.eu/), we are looking for a developer to help us with the development of the interface. Our project focuses on reassembling broken 3D artifacts. We have the high-resolution 3D models and are working on an algorithm for automating the fresco reconstruction, and we want to create a user interface for people to interact with the system.

For the EXPO 2025 our aim is to develop an interface that communicates with a semi-automated virtual 3D fresco reconstruction system (meaning you can get candidate solutions of the pieces via API calls, and we manage them) and allows visualization and interaction with 3D models of the fragments. The interface should be usable either via a web browser or through an immersive device (e.g., Meta Quest).

As a personal fan of the Godot Engine, I think it would be a great way to showcase potential applications. Reassembling broken fragments it is in fact a kind of a game (puzzle game) and I think creating a game which allows user to actually solve these puzzles would be great. I saw that there is a way to connect Godot to API/websockets so the best would be to have a game which can be played as a normal game, and have the connection to a backend (which will remain separate, as it is developed in python and will be in development) which can send the solution (also partial solutions) to the puzzles.

We need to finish the interface at the end of April, so we have two months (March and April) for the development.
Please reach out if interested for further details or questions!

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