I’m developing this game in my free time, as a hobby. I hope I will finish it eventually. For now I’m having some fun making it. Here’s a video with some of the features already in the game.
It’s a 3D platformer / collectathon. The main objective is to find homeless animals and bring them to a shelter. There will also be NPCs that lost their pets and you can also rescue them and bring them to their owners.
Using Godot Engine, of course. I’m also making all the art for it using Blender. But for now only the main character, a couple of enemies and crates have the final art assets, everything else is just placeholder art.
This is really good. I like how you have already stayed minimal with blocking everything out -
Great design workflow
Keep going and I like the concept of rescuing animals and very child friendly game.
Thank you very much!
Yes, I modeled and animated everything in Blender. There is some deformation from the squash and stretch style of the animation, perhaps I should tone the stretching down a bit.