Godot Version
4.4.1 Csharp
Question
I work on the project from both my mac and windows. Suddenly, on Mac, all my inspector exports went MIA - and i could not assign them again - this only happens on Mac.
When i fiddle the project in windows, it’s all good, on mac not only they went missing but i cannot also set them in inspector (i see them, click assign, do assign, but the button is still left with ‘Assign…’ text, it’s not assigning any property.
One thing i noticed is that godot is always telling me to compile csharp code because it could be outdated, even after i just compiled it, maybe it’s a related issue ?
The game has a different project structure as it have 7 csharp projects, could that be causing issues ? They all .net 8 same as the godot client project.
What i’ve tried:
- Rebuilding solution
- Cleaning solution
- Restarting everything
Any ideas what could be happening ?