[MacOS] Godot dock icon too small

Godot Version

v4.5.1.stable.official

Question

I recently downloaded Godot 4.5 for my Mac, but when I tried opening it, I noticed I could not select it in my dock. The dot that indicates Godot is open was present, but at first, it looked like it was between two other open apps with no icon above it. Upon closer inspection, it turns out the icon is there, but it is so small that it is hard to see and impossible to click. This means I have to open Godot from the launchpad or double-click the icon in the finder to resume working on my game every now and then instead of just clicking the icon in the dock. I tried upgrading to v4.5.1 hoping the issue would be fixed by now but to no avail. Does anyone know how to fix this? I figured I would ask the Godot forum since I have never had this issue with any other app as a mac user since the late 2010s.

Have you tried check if you haven’t ticked some option for size in get info ?

I used all versions of Godot on Mac and never seen this issue .

If you have Tahoe tried clean system as icons changed slightly due Liquid Glass