Make one object follow another

Godot Version



So in the game I’m trying to make, there are tapes that you can pick up. I want to make the tape follow the player (kind of like the keys in Celeste), but I don’t know how to do that. Anyone can help?

I haven’t played Celeste, but in order to make an object follow another with a bit of delay/smoothing, you’ll want to use interpolation - see the example at the bottom of the page especially.

I’ll check this out, thanks!

Thanks a lot, it gave me the exact kind of motion I wanted!

1 Like

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.