Make particles fade

Godot Version

4.2

Question

I want to make the particles smoth fade away but the changes i made in color particleprocessmaterial doesn’t affect the particles at all. Why?

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If you want to use transparency in particles, you must enable it in the draw pass material (under the Transparency setting, select Transparency : Alpha)

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Is enabled

can you share the complete configuration of your particle node ?
and the expected/observed behavior ?

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Is your draw pass’ material set to vertex color as albedo?

No, it isn’t

Then you will have to set that to enabled.

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