Making a rogue like boomer shooter

Godot Version

4.7

Question

Im making a Rogue-Like Boomer Shooter game. Im wondering if anybody would like to provide some ideas? I have most of it planned out, got the concepts, OST, I just have to do a bit of modeling and then development. If anybody would like to suggest ideas that’s great! I’ll take each one into consideration and credit you if I end up using your idea!

Just reply and I will read the idea.
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…I just have to ask…

What, in this case, is a Boomer and why do they need to get shot?

(I build plugins for fun and am not a prolific gamer which may explain my lack of understanding)

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“Boomer Shooter” is a genre of games inspired by classic FPS games from the 90s like Doom, Quake, Return to Castle Wolfenstein, etc.

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NO NO THATS NOT WHAT IT IS. Its stuff like Ultrakill

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most known one today is probably ultrakill

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Sorry, but “Boomer Shooters” are precisely what Amarc described.
Ultrakill is one of them, Warhammer 40k Boltgun is another, or Starship Troopers Ultimate Bug War.
Quite simple, but really dynamic and fun.
Don’t like the name though, I would call them “Old School FPS”. ^^

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On the second thought, the literal interpretation of the term, where you need to shoot boomers, sounds quite satisfying. Especially if the boomers are part of a hive mind controlled by a Shodan-like artificial intelligence entity.

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I know just giving an example