Godot Version 4.3
Hello !
My scene tree is this:
I want to be able to click on this cute button:
It doesnt accept input. I tried:
• Turning “Physics > Object Picking” On
• Testing it with a seperate test scene with only the screen
I do have a solution but its UNINTUITIVE and will most likely BREAK in the future. I add a CollisionShape3D and make the root of the box a StaticBody3D and i detect inputs in the CollisionShape3D.