Hi , I am a 2D solo game developer who still learns about Godot and I have a basic game with basic abilities like moving, dashing , attacking etc. A moment ago I found position smoothing feature in Camera2D and I really liked it. But the problem begun after this moment. The UI textures like health and stamina bar is following the player instead of camera. So when I move, the character and UI comes to the place I move to, but because of position smoothing camera comes a little bit late. I want UI to stay at the corner of my screen.
It looks a little bit weird when I type the problem but I can’t add the video of it because I’m new to Godot Forum. If someone understands and helps, thank you from now.
(I added a image of problem)