Godot Version
v4.2.2.stable.official [15073afe3]
Question
Is there a way to require a resource’s property to be set by the developer?
In this example, how can I force a value other than 0 to be set by the developer to make the game start?
The reason I want this is because I want custom properties such as a class that contains an entire attack to be added into an array as a resource. But if the array is empty the character would not have any attack moves. If by testing I do not notice this issue, I might well ship my game without noticing one of the characters not working.
Yes, I could set a random attack as a default value, but that is not what I am looking for.