Mario switch blocks?

Godot Version

4.3

Question


heres a video explaining the mario maker equivalent
whats the best way to make a mario switch block? the switch is gonna be a node but i want the blocks that go from passthrough to solid to be tiles. how do i do this?

have both forms of the Tile inside of one Tileset.
If the player hits the switch, you loop through all tiles with a given cell type and then setv() to be the activated cell.

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