Mixamo Animations to Godot [Plugin]

Hey all, my first plugin so please give feedback and be gentle!

This plugin makes it really easy to extract animations from Mixamo FBX files so that you can import them into another character’s AnimationLibrary. As long as your Character has a BoneMap setup for the standard Godot Bone Names this will work. The video shows it in action.

Example/Tutorial Video (102 seconds long): https://youtu.be/WpSPJ_OKadM

GitHub: GitHub - RaidTheory/Godot-Mixamo-Animation-Retargeter: Easily Retarget Mixamo Animations to Godot

Godot Asset Store: Mixamo Animation Retargeter - Godot Asset Library

Why? I was importing 50+ animations from Mixamo and it was a real pain to go into each FBX file, set the bone map and export the animation to match a non Mixamo Skeleton.

Hopefully it’s helpful to people out there.

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Thanks for making this! This is really helpful.

This is such a huge pain point for me and so I’m going to check this out tonight!!

I tried it and it worked like a charm! This was one of the more frustrating aspects of Mixamo integration, and you made it way smoother.

I had done the Blender workflow before ubx, tried ubx, and this was by far the simplest, smoothest workflow.

Awesome! Thank you for the feedback!

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