Godot Version
4.6.stable
Question
Hello, I was hoping someone could help me figure out what is going on with my model. He's all modeled and rigged, I applied all of the transformations and the rest poses, but when I tried to simply animate his mouth opening, it rotates to 0.0 after I scrub on the timeline and the keys do nothing. I tried reimporting the file different ways, I opened as an inherited and a non-inherited scene, but nothing seems to change (Also the bone I'm moving is invisible for some reason). Any ideas?


