Godot Version
4.3
Question
Is there any way to modify a node from another scene? I am working on a mario clone and the player has two CollisionShape2ds (one for big and one for small) and two animated sprite2ds (for big and for small) since you start small, the big animated sprite’s visibility if off (with the little eye thing in scene tree) and the collision shape is disabled and visibility is also off, In the mushroom script, i need to access these nodes to enable them and their visibilities and also disable the small ones, but i dont know how to do that from a different scene.
pls help. Thank you for reading