Godot Version
4.3
Question
I want mouse click to result in a single click. Press and release of a button should produce only one event.
Right now it’s not possible out of the box. At least it’s my diagnosis. I saw some threads, but havn’t found a solution.
I have a set of controls for a card, clicking a card result in multiple cards played. As I understand when button is pressed, an event is triggered with pressed true. This event is processed by card under cursor, card is removed and another card moves under cursor and also gets an event.
May be I misunderstanding something.
Any help?