Hello everyone and hope you are doing fine I’m learning Godot and would like some help with something I’ve been stuck at.
I want to move a Control to a different parent but would like to keep the old transform. I used card.reparent(dest, true)
but this seems to keep the position only (confirmed with the documentation). The destination parent is rotated and how matter how much I play with rotation and offsets it seems to never keep the old position and rotation. Anyone has faced this before?
Thx for the suggestion. So that doesn’t work because of the card pivot offsets. However if I set them to (0, 0) it works. However when I put them back the card changes position drastically.