My character is not animating in Godot 4.2

Godot Version

4.2

Question

My character is not animating tho it got AnimationPlayer & AnimationTree. I’ve watched alot of tutorials, none of those workings.

Have you played the animation thought?

I did played Animationplayer, its not moving/animating or anything.

Does it play in the editor? Also, try just playing it on load, there is a button in the animation player

I did.

Ah, I see. You animation isn’t even playing in the editor. If you look closely, all the properties you are trying to change are either # or @. Maybe, I am not aware of something, but that aren’t any properties in the game. I am guessing you imported the animation?

I have exported/imported GLB from Blender and then this happened.

If you look closely, all the properties you are trying to change are either # or @. Maybe, I am not aware of something, but that aren’t any properties in the game.

On right side, Filter Properties? Im not understanding about properties…
Where I find properties?

There properties with checks:
image

I could be wrong though!

They are all check as same with Reset.

If you imported this animation, it appears to be broken in someway

I’ve noticed Skinning causes the Python Error, but I have no idea why?
I did UV unwrapped every mesh then its suddenly got through the Python Error, then now the Error got popped up when I tried exporting.
I just decided to switch to FBX.