Godot Version
Godot 4.4.1 Stable
Question
I’ve been using Godot for a while and I’ve made a small project, everything seems to work fine on godot 4.3, but whenever I switch to 4.4 I get this error. I’m not able to understand what causes it and I’m not really good at debugging or animating.
idk if it’s a stupid question but I don’t know how to solve it.
E 0:00:07:818 _blend_process: No animation in cache. <C++ Error> Condition "!animation_track_num_to_track_cache.has(a)" is true. Continuing. <C++ Source> scene/animation/animation_mixer.cpp:1188 @ _blend_process()