Godot Version
v4.2.1 stable official
Question
My export file size on windows and web is extremly large. Is this normal? Can it be reduced significally without reducing texture/model sizes?
v4.2.1 stable official
My export file size on windows and web is extremly large. Is this normal? Can it be reduced significally without reducing texture/model sizes?
that doesn’ts seem normal.
could you show the size in files in your godot project’s folder? the export shouldn’t be much bigger
you could try some kind of optimisation, like using .svg instead of .png, programmatically animating instead of using videos/frames, etc
how is your game like?