Godot Version
4.0
Question
Hey all! I’m working on a project and was redirected here by the Matrix channel. I set the per pixel transparency in Project Settings and window transparency in the flags section as recommended but still get these ugly square corners when running the app, any help would be appreciated:
have you tested it on other devices yet
No, I don’t have other devices to test it on and it’s only intended for desktop
I’ve tested on KDE and GNOME and it’s the same result on both.
Yeah, whats the easiest way to do that?
just export it and send the exe file
Alright, we’re redoing some assets atm. Should point out that I’m on Linux so idk if I can generate an exe, if I can I will once its set up again.