Neovim DAP issues with breakpoints

Godot Version

4.3

Question

Hi everyone I’m having issues with debug adapter and neovim.
I’m trying to setup the debugging for c# but I’m encountering an issue.

Everything works and for example in the console I got “[DAP] Connected” and “[DAP] Disconnected” so I think everything is setup correctly but when I set a breakpoint, the execution does not stops at the breakpoint.

My conf:

            dap.adapters.godot = {
                type = "server",
                host = "127.0.0.1",
                port = 6006
            }

            dap.configurations.cs = {
                {
                    type = "godot",
                    name = "launch",
                    request = "launch",
                    project = "${workspaceFolder}",
                    launch_scene = true
                },
                {
                    type = "godot",
                    name = "attach",
                    request = "attach",
                    project = "${workspaceFolder}",
                    launch_scene = true
                }
            }

And in godot I’ve checked “Debug with External Editor”

Am I missing something?