Nice animated popup dialog

Godot Version

4.2.1

Question

Hello, Im transfering my project from Godot 3.5 to 4.2 and I had my popup dialog animated there with animation player and scale attribute, now in Godot 4 AcceptDialog lost “Control” parent so no scale attribute there anymore…so ofc my animation dont work now…

I checked the “new” attributes and I can change “size” and “content scale factor”, but size wont go lower than certain value(the tittle text seems to have minimal paddings and must be visible at all cost…) and factor goes to 0.5 max too…

So I cant make dialog smaller than certain size(even if the min size etc. is 0)

My dialog popup is small already so there wont be any significant change if I made it from minimal size to actual size…which seems to be only way to do it for now for me…

So, I would like to make popup to show up from nothing/(super small size) at certain speed to maximum size(desired size), like its poping up, but with these changes I seems not to get desired result…

Is there a way to make it somehow or the changes made this impossible?