Not a signed jar file

Godot Version



Hi guys, I have encountered this problem: When building a project for android in GODOT4, I specify the release version key, login and password, export, and then with the command “keytool -printcert -jarfile android_release.apk” I need to get the SHA256 key fingerprint, but instead I get the following “Not a signed jar file”. I came across on godot forum that it seems to be some kind of problem with “Jarsinger” in JDK 17. Has anyone encountered such a problem? If yes, how did you cure it? After exporting the application is simply not signed