_notification in C#

Godot Version

4.2.2

Question

In gdscript there is the built-in function for nodes called “_notification”, when something is done with the tree or the node, it calls the function with the message. Though it is in gdscript, I don’t seem to find it in C#. Does anyone know, if this function is implemented into C#?

	public override void _Notification(int a_what) {
	}

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Huh…
Didn’t realize, that it was that obvious…
Thank you tho!

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